The exoskeleton mesh defines the shape of the muscles of the body and will be used as a framework onto which the realistic silicone skin will be built. The hollow area formed by the exoskeleton will be where I will locate all of the electronics, motors, and tendon pulley systems. I create the mesh prior to setting up the bones and electronics in order to have a detailed volume defined beforehand which enables me to decide where to locate the various components so that they will fit appropriately. The mesh will also be designed to deform, rotate, twist, bulge, and extend in a fashion that simulates the movements of muscle beneath the skin. This will make the robot appear to have muscles working inside of it!